Float Objects Around the Cabin
IVA cabin physics cuts small decorative subparts loose into a gatOS-owned physics world. They drift while coasting, slide under acceleration, and collide with the actual interior art.
Start the simulation
Section titled “Start the simulation”echo 1 > /sim/debug/iva/enabledcat /sim/debug/iva/interiorNothing is simulated while the master switch is off. That is the shipped default.
Adopt a prop
Section titled “Adopt a prop”echo 'Gemini7 4 Sardine' > /sim/debug/iva/adopt_allls /sim/debug/ivacat /sim/debug/iva/0/positionecho '0.3 0 0' > /sim/debug/iva/0/nudge- Enter the vessel’s IVA view.
- Enable cabin physics.
- Adopt one or a few small props.
- Coast, thrust, or rotate and watch their inertial response.
- Run
echo 1 > /sim/debug/iva/clearto restore every object. - Write
0toenabledto tear the simulation down.
Objects park under warp, in the VAB, and outside IVA unless run_outside_iva is enabled. The feature
does not alter the save file because KSA does not persist these driven subpart transforms.
IVA referenceObject discovery, limits, physics tuning, events, parking, cleanup, and errors.